I’m having an issue working with the node Line Trace by Channel, refering to the new Epic tutorial - Adding Interraction (4.7) : https://www.youtube.com/watch?v=4jZT9ibp_ko&list=PLZlv_N0_O1gZg3dTMetmsfm_s4lb4-Tg0&index=8
After doing this tutorial step by step, everything worked like a charm, so i decided to implement this in my personnal project.
However, i’m facing a problem, i mapped one button (F) to interact by LookingAt with the Line Trace By Channel, and the same button (F) ton open doors when i step in a Trigger volume. Now, my event (F) won’t use the node Line Trace by Channel but my doors are still functional, the only workaround i found is to use two buttons but I do not want to use this method.
Is there a way to solve this ?