Hello,
with “Shift + Enter” i can set a new line within a blueprint-text-variable. However, when i try this outside via the public variable (under the “Details”-Window of an actor) it is not possible. Is there a possibility to set a new line there too?
Make variable a text type, make something like {nextline} everywhere where you want to have line break, in the function which read the variable (constructed script mb?), read the presetup value pass it thru “format text”, add the parameter “nextline” into the details of format text and connect literal value to input which would be created for this “nextline” parameter, make the input shift+enter, not literal, just press shift+enter, which would make it contain only linebreak.
In addition to this: Marking as “Editable” AND “Exposed on Spawn” will make variable appear in the Create Widget node. They will
be additional inputs and you don’t have to use the return and set the variable in and extra step. Saves room and looks nicer.