Hi there,
I’m trying to draw a line of sorts between two actors.
I’ve used the debug line (works) but I need this to run in-game so not really an option.
I’ve used the cable option, which is pretty good but is a bit fiddly because of seqments etc.
Imagine I have a building game, and I want to by means of lines, show that my sawmill needs input from building A and building B which is indicated by these lines.
I would like my lines to be using 90 degree angles instead of being diagonal. *which is what the cable does. I think I could do this with some math thinking so not major hurdle atm.
The line must
-run in game
-must be colour changeable
-must be thickness confirable
-must use 90 degree angles rather than diagonal
-should be animated, i.e. flicker or flow in the direction to or from the building
-it must be flat, i.e. all the same Z (configurable) to if you select multiple buildings they have their own “layers” - like traffic lanes in 5th element!