Line: 276

Hi,
I have previously been successful importing datasmith files. But now I am getting the following error in both 5.1.1 and 5.2.
Does anyone recognise the crash and error - Line 276?
Thanks

Assertion failed: IsRunningCommandlet() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp] [Line: 276]

Can you share the file, in private, with us to try to reproduce?

Hi, Thanks very much for getting back to me regarding the error.

I deleted the Twinmotion content from the 5.2 folder. Disabled the contents plugin. Restarted the PC and verified the 5.2 build tried again. Enabled the plugin again. Now the datasmith plugin works including the datasmith twinmotion export with textures. Thank you.

Sorry, I cant be certain what solved the error as I maybe importing it into an architecture scene instead of game scene now. I will report back if I see the crash again and I will add a bug report.

Many thanks

Okay, thank you.

Hi, The crash maybe caused by importing the datasmith file into a games/blank scene. Working for me only when I use the Architecture/blank scene. I’m just getting into unreal so it would be best to bug test this with experienced users.
Sorry, it wasn’t the 5.1 plugin inside 5.2. I just changed my template file at the same time!