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Limiting player control during sprint

I’m trying to create a sprint that feels heavy and fast. To do this I’m going to limit the character’s turn speed at full sprint, like the Gears of War roadie run.

Buut I have no idea how to slow the turn rate. Any help?

Hi Bifron,
Below is one solution which does what you require.

zgTIo6s.jpg

This works perfectly with mouse input but I can not test how it well it would work with a gamepad.

You will need to have a sprint function in your eventgraph or some way to increase your max walk speed above your branch threshold also I had my Sprint Look Up Rate / Sprint Turn Rate set to 3 to test.

Hope it helps.