Hi! I am new to these forums and I do not know where to post this. I am having an issue where I am trying to spawn Actors that have AI controllers in them, when I spawn them they do fine until their numbers reach 130-140s. This is when their AI just wont work, they don’t move at all. I am using a Behavior tree for moving them, and the AI Controller is attached to the Character. I am using Spawn Actor to spawn them, I tried Spawn AI from class with the same results. Casting the result to my class so I can initialize the First Way point to walk towards as well as Running the behavior tree, after the numbers reach 130-140 the actual cast fails on everything it spawns.