Limitations of UE Linux over Windows?

I’ve been a Windows and Linux user for years. Linux was mostly for web-server reasons, and Windows was my platform for Game Development. Recently I’ve found other programs in my workflow make compatibility with Linux. My question is, UE4 has a Linux compatible version - are there any in-engine specific feature-sets that I would not be able to acces over the windows version, and if so - what are they?