Limit / Mitigate Memory Consumption During Packaging / Cooking

Hello,

Is there a way for me to limit the amount of memory Unreal gobbles up when I try to PACKAGE a project? I literally cannot use my computer for lengthy periods of time because I have to wait for it to finish (this could be hours)… and if I do decide to use my computer, Unreal will crash because of the lack of memory.

I asked GPT, but… I’m skeptical (usually, though, it is VERY good), and I would like an EXPERIENCED human opinion.

I think enough time has passed for a BUMP to be in order.