Limit First Person Camera Angle

I checked and only the false is executed, the true does not execute at all.
I’m trying to limit the angle to be between -60 to 60.

Here is a simple way to to it

You can also create blueprint class based on “player camera manager”, there are lots of stuff that you can change, and after you change it, then in probably gamemode or player character (im not sure yet) or somewhere set this class as primary

Thank you :slight_smile: