Like Claay

An implementation of cellular noise with custom hlsl. Trying to get better at building more advanced materials. Any feedback is very welcome! Like Clay - Unreal Engine Cellular Noise/Voronoi Field Animation. 1/52 - YouTube

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I knew something was off. I saw “Like Clay” from your Youtube channel the same day I saw “Archangel,” but I hadn’t seen that you made a forum post for “Like Clay” earlier in the week; my apologies! Nevertheless, I enjoyed watching and listening to this piece, and it’s now among my top three favorites of your works. :star_struck:

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@Zezkaii Thank you so much. I have set a goal of doing 52 videos this year. Each as a way of learning HLSL. Last year was my first year using Unreal Engine and I learned so much especially from this forum. Hoping to be more active this year.

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The pleasure is all mine! I’m ecstatic to know I’ll witness at least fifty new creations from you as you aim to master HLSL. You got this; full sail ahead! :sailboat: :raised_hands:

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