Lumen doesn’t use static lighting. So your light needs to be movable to work with Lumen.
Lumen is a dynamic global illumination solution. It does not use baked lighting.
- Static lights mean they do not change and their light will be baked into the texture. Movable meshes or a player pawn will still receive light from static lighting.
- Dynamic/Movable lights are real time lights that can be changed in real time. They do not bake lighting and they will lit static and mobile assets.
- Stationary lights are static and can be modified in place, not moved.
People always think that movable lights are for movable assets. That’s not the case. They are two different things with the same naming.