When using any kind of light source such as point light or skylight, the light seems to build up to its max and then stays there long as I am looking at it but then it fades out when I am not looking at it. I had this problem with a particle effect of fire as well a few months back and never did get an answer to the problem. I have rebuilt several times but I don’t want this effect in there and I am unsure of a way to remove this affect. I don’t care if I am looking at it or not, unless I have it setup in a blueprint to do that I don’t want it doing that. Its like when you flip on a light the light just comes on. The effect I am having though is what you would see if you have one of them turn *** lights that brighten based on how far from the off position you have turned it.