When my game starts I spawn a number of random rooms made of static mesh walls and pointlights to create the level. Only the entry point is a static level design. When the game starts I immediately get the "Lightning needs to be rebuild (xx unbuild objects). Rebuilding the light does not fix this error. I guess this happens because of the dynamic level design.
How do I rebuild the lightning at runtime?
Or is there a way to just dismiss the warning?