LightmassImportanceVolume did not display in viewport on Linux

Hi,

I add an LightmapImportanceVolume on the Linux version of the Unreal Editor but the volume will not shown in the viewport.

I activated every show option in the viewport

PlayerStart is also invisible.

I used the Git version of the Unreal Editor 4.10.1 compiled without errors on Debian Jessie.
My graphics adapter is a GTX 960 with nVidia Drivers 352.55

Any idea?

I updated the nVidia Driver to 352.63.
Now I am able to see PlayerStart and LightmapImportanceVolume.