I was just wondering if lightmass could be moved from CPU to GPU for faster execution times. I’ve noticed the client itself doesn’t appear to have changed much since UDK. The interface actually looks identical to UDK.
I do use swarmAgent for networking, but I suspect that it would still be faster to go through the GPU. Also in the mean time I tried to find a way to install it as a service, but didn’t have a lot of luck.