Lightmass Problem ,Need Help! :(

How to Fix Someting like this , LightMap Res 512

1.jpg


Setting:
3.jpg

ini:
NumHemisphereSamples=64
NumIrradianceCalculationPhotons=4098
IndirectPhotonDensity=6000
IndirectIrradiancePhotonDensity=3000

Hi, maybe this can help you…

If the wall on top and bottom of the ledge is the same geometry, it’s a light leak I think. You should’ve separated those meshes to prevent that.

e0242feafe2f59284718799bc5b7b4e85d6ece08.jpeg

Already separated,they are 3 Objects