Hi guys.
Is there a way to set my brush size for a lightmass importance volume in C++?
I have searched for this but can not find anything about setting any attributes for lightmass importance volumes.
Thank you in advance.
My code:
.h:
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include “Lightmass/LightmassImportanceVolume.h”
#include “Level1LightmassImportanceVolume.generated.h”
/**
*
*/
UCLASS()
class CHAIN_JUMPER_API ALevel1LightmassImportanceVolume : public ALightmassImportanceVolume
{
GENERATED_BODY()
public:
ALevel1LightmassImportanceVolume();
};
===
cpp:
// Fill out your copyright notice in the Description page of Project Settings.
#include “Chain_Jumper.h”
#include “Level1LightmassImportanceVolume.h”
ALevel1LightmassImportanceVolume::ALevel1LightmassImportanceVolume() {
}