The title says it all, a scene that used to build now crashes out with this error. Anyone know a like;y culprit or where I should start looking? Thanks
<None> === Lightmass crashed: ===
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:d:\build++ue4+release-4.18+compile\sync\engine\source\runtime\core\public\Containers/Array.h] [Line: 610]
Array index out of bounds: 7616 from an array of size 7616
No, I’ve been watching that in the task manager. It crashes 5 secs into doing the lighting build. I re-imported my scene through Datasmith & left out a few meshes I had added in previously by hand. That seemed to clear the light build part of things. Thanks
Open the swarm agent by double clicking the swarm agent icon in the task bar (…after it was building lighting. The icon might not be there if you just started the the editor). In that window there is a menu “Cache”. In that menu click on “clean” and then “validate”. Then check the “Log” tab if it was successful.
i have the same problem and i tried to clear the cache in the swarm agent and it still didnt work i would like some help i have been working on a game for 5 months and it was time to build it
Thanks!