Hello.
I’m currently crating a modular building and playing with basics of an engine.
I’ve made some elements of the wall, made UVW’s for every element separately and imported that to my project. Because my building is modular I’ve group those elements into a group and created a blueprint from it. Now I’ve made a building, using this blueprint and some of the meshes that whis bp consists of. After building a level I can see a difference between how my BPs and static meshes are lighted. For some reason BPs are darker (see attachment). Can someone explain this to me?
Thank you in advance.