Hello there. Is there a solution for creating lightmaps for ProceduralMeshComponent. We’re using it in blueprint. I’m wondering if there’s a function somewhere to create a lightmap UV for it similar to the staticmeshes being imported.
Hello there. Is there a solution for creating lightmaps for ProceduralMeshComponent. We’re using it in blueprint. I’m wondering if there’s a function somewhere to create a lightmap UV for it similar to the staticmeshes being imported.