Lightmap. Black lines appear where geometry is

Hi PsychicFreak,

I was able to reproduce this issue in UE4.

I am going to link you our lighting troubleshooting guide as well as a guide that gives a great, in-depth, explanation on how to set up lightmaps for UE4 and how they are intended to work.

Link to Troubleshoot :

Link to Light Maps,

There are a few things you can do to increase the calculation of your lightmaps.

1.) Min Lightmap Resolution,
2.) Engine Scalability Settings,
3.) Amount of Illumination on the object.
4.) Project Settings > Rendering > Generate Mesh Distance Fields

Have a look at the documentation and try and see if any of these are a viable solution to your project.

Thanks,