Lightmap : black/dark spots from normal map

Awesome and helpful troubleshooting!

I usually don’t suggest updating to newer versions of the engine unless it is a close to last resort, but version 4.5.1 has some helpful hot fixes that might help resolve your issue.

However; follow these steps and images to increase your lightmap resolution and see if it resolves your issue.

Steps to Follow

  1. Double click on the static mesh you are using to represent your floor.
  2. This will open the ‘Static Mesh’ editor where you can make the necessary changes.
  3. Under the ‘Static Mesh Settings’ section you will see an option called ‘Lightmap Resolution.’
  4. Increase this value by powers of two i.e. 256x256 or 512x512 or 1024x1024

Let me know if this helped!

Thank you,