Lighting workflow

Hello guys. I have posted it on another thread but I think most people didn’t see.

Here is a link about my lighting workflow since I started work on UE4, (more than one year ago)

Hope this can be helpful for anyone.

Rafael

Thank you Rafael!

I like your approach, keep it simple! Efficient!

My favorite passage : ‘‘If any of your indoors is too dark, we simply use the method from real life … Open your windows, doors and turn on the lights.’’

Thanks a lot for putting this article together, it has helped me a lot on my current project! :slight_smile:

Awesome. Thank you and I can’t wait to see it added onto. Pin this.

Thank you so much!

Sticky thread now! This is way too important for whoever wants to create content :slight_smile:

Thanks again Rafareis!

Thank you very much Rafael!!!

thanks so much raf! I strongly recommended to everyone reading this to go over koola and raghu’s threads that basically started this whole thing - you’ll learn more from them than anything and this guide by raf is the epic summary of all it

Thank you very much for being awesome.

When I saw your UE4Arch videos I was mindblown, and immediately thought I should jump on this real-time bandwagon. I’ll happily buy some of your apartment scenes to study them once I have my finances sorted out. I feel humbled to even contact you on the same forum.

Thanks for this- an awesome resource!

Sweet ! thanks for sharing! :slight_smile:

Great piece of knowledge! Thanks Rafareis!

The best thing i have ever read about Unreal Engine. Thank you so much for creating new perspectives.

Thank you very much for this Rafareis !

I have a quick question.
In the beginning of your workflow you mention starting values for the following parameters in editor :

Static Lighting Level Scale   = 1.0
Num Indirect Lighting Bounces = 20
Indirect Lighting Quality     = 10
Indirect Lighting Smoothness  = 1.1

After that, only one of these editor parameters is mentionned & modified, its “Static Lighting Level Scale”, along with modifications in the ini file.
Does you keep the other parameters of the editor (num indirect bounces = 20 /indirect quality = 10 / indirect smoothness = 1.1 ) with the same initial values in your workflow ?

edit : added precision

nice workflow!!! thanks

Thanks for putting this all together !

Awesome! Great guide, and thank you for putting it together!

Thank you very much, it is very useful!

thank you so much. I purchased 2 of your projects for my self-study too.