DYNAMIC GLOBAL ILLUMINATION
28 JULY 2017:
I’m happy to announce that the product is out on the marketplace.
Marketplace Link: https://www.unrealengine.com/marketplace/realtime-global-illumination-spotlight
https://youtube.com/watch?v=fZnpaPYzWWU
Hi everyone today I want to show you this solution that I made in blueprint to achieve dynamic global illumination with a spotlight, it has three modes: 1. Off 2. Simple 3. Advanced; the main difference between Simple and Advanced is the color bleeding, if you don’t know what that is, just watch the video and pay attention around 00:30 seconds when the light is directed on the sofa, the room become red because the light that bounce off of the sofa is red.
It is fully dynamic, so as you can see in the attached video below you can even change materials in realtime.
It is useful if you want a realistic flashlight in your character for example, or if you are an artist, you can use it to see a fast result before you bake the light using the lightmass.
Let me know if you want more informations or just tell me what you want to see in the next videos, also leave a feedback if you want to see it on the marketplace.