Hi, I’m using UE 5.1 on Mac OS and it just doesn’t build lighting. I can’t see an error in log of what can cause that. Is there any suggestions?
Thanks in advance!
LightingResults: New page: Lighting Build - Mar 13, 2023, 2:12:12 AM
LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes.
LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
LogEditorBuildUtils: Build time 0:00
LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
LogDerivedDataCache: /Users/slydex/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:01:05.181 and deleted 0 files with total size 0 MiB. Scanned 45705 files in 20440 folders with total size 2575 MiB.
LogStaticLightingSystem: Warning: Failed to build lighting!!! Lighting build failed.
DumpUnbuiltLightIteractions
Lights with unbuilt interactions: 0
Primitives with unbuilt interactions: 0
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 875, among them cache hits 32 (3.66%)
LogShaderCompilers: Display: Tracking 843 distinct input hashes that result in 840 distinct outputs (99.64%)
LogShaderCompilers: Display: RAM used: 10.12 MB (0.01 GB) of 819.20 MB (0.80 GB) budget. Usage: 1.24%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
Cmd: MAP CHECK NOTIFYRESULTS
MapCheck: New page: MainMenuLevel - Mar 13, 2023, 2:14:14 AM
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.216ms to complete.