I tried building the lighting and I got this error…
No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene’s quality and lighting build times.
I haven’t come across this error yet the past month I’ve been learning UE4, so I’m kind of wondering what a “tightly bounding lightmass importance volume” even is. Anyone knows please let me know.