i am quite new to Unreal and trying myself with an architectural visualisation.
…And i am facing already a Problem i can’t understand:
i’ve put all my static meshes into a blueprint and set all objects to static.
there is just the sunlight emmiting, which is set to stationary.
the result is, that i am in general getting shadows, though some of the objects seem to not cast any shadows at all, leaving a disturbing result.
(In the Picture you see the ceiling casting a shadow, the right wall is not)
What do you think?
thanks and have a good sunday