What’s you lightmap resolution like? Try upping that if your meshes are rather large. Think about it this way, if your mesh is 1000X1000 units, and your lightmap resolution is 64X64 then each shadow “pixel” is 15x15 units in size.
What’s you lightmap resolution like? Try upping that if your meshes are rather large. Think about it this way, if your mesh is 1000X1000 units, and your lightmap resolution is 64X64 then each shadow “pixel” is 15x15 units in size.