Hi,
There’s checkbox ‘Generate Lightmap UVs’ under Build Settings on the right inside StaticMesh Editor:

All you need now is to check it and press ‘Apply Changes’
It automatically generates second UV channel with lightmap unwrap
Hi,
There’s checkbox ‘Generate Lightmap UVs’ under Build Settings on the right inside StaticMesh Editor:

All you need now is to check it and press ‘Apply Changes’
It automatically generates second UV channel with lightmap unwrap