Hi everyone,
I’m experiencing a strange issue in Unreal Engine 5.5.4 and would really appreciate some help.
After adding any type of light (Directional, Point, Spot, etc.), I notice weird artifacts appearing when moving the camera or player. It looks like the lighting is being rendered with a delay or there’s some kind of ghosting effect.
I’ve attached a video to demonstrate the issue.
I’ve already tried most common fixes I could find online—changing Lumen/Nanite settings, tweaking post-processing, project settings, etc.—but nothing helped so far.
Has anyone seen this before or knows what might be causing it?
Any suggestions would be greatly appreciated!
Thanks in advance!