I’d like to overtake the flickering light function of the “Valley of the Ancients” campfire for my own project, but for some reason the light function materials don’t work in my project after migrating:
I made sure I’ve migrated absolutely everything that was included in the original, also in the material editor it seems to be doing fine. I tried making a new material copy-pasting the whole node tree from the original, didn’t work. I then tried to copy the exact point light from the original project directly over into mine, didn’t work. I’m on 5.5, with which the original project is compatible.
Other light function materials I’ve used before in my project are working fine.
Now I’m out of ideas, please help!
Thanks