Light artifacts with emissive material.

Hello UE community,

I was trying to make a cube glow but it gave me some artifacts in the air . I tweaked some parameters of the glowing material but I didn’t change anything.
Does anyone know how to get rid of them and maybe what these artifacts/ this effect is called?

Kind regards :slight_smile:


Turn off lens flares in your post process volume.

Thanks a lot, that fixed it!

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