Lidar Point Cloud + Pixel Streaming Plugin - Linux UE 5.1

Hi Guys,
I made a simple build with active both the Lidar Point Cloud plugin to insert an .e57 file and the Pixel Streaming plugin.
In the editor and on Windows no problem but when I launch the Linux build the application starts but I only see the sky as if the point cloud is not rendered.
Anyone know why?
Is Lidar Point Cloud on UE5.1 compatible with Linux?