Library merge request/questions about fab - Looking for support from Epic staff

Hi, I am trying the Unreal Editor for Fortnite, and I am having some issues with some assets.
At first, I was trying to build a game using environment assets from world of warcraft with the help of wow export tool. but ended up failing and giving up after a few days. I then scraped that idea and went with another idea that involved moving assets from UE 5 to UEFN and that failed to due to the assets requiring blueprints. I then said why not look into Fab for some environments and I started to notice some assets in Fab where exact copies of what I already have in my Unreal Engine Epic Games Store library however it shows I do not own them on Fab and I would prefer not to repurchase what I already bought and own.

Anyway, long story short I wanted to ask a few questions and hopefully someone from epic could help me out.

  1. Are there any plans to allow blueprints and other features found in the full unreal software to be used in UEFN at some point? I would love to see plugins come to UEFN as well.

  2. Is there any way I can merge the two libraries together so fab will see that I own the assets that it thinks I don’t and if so, can I have someone guide me through the process?

Thanks for your time looking forward to your response

Regards,
Luna Carper