Hi everyone.
I’ve been trying to configure my device for 3 days and I still couldn’t make it show up in the Editor’s device manager. I must be missing something important, but my frustration won’t let me see it.
Android Dev Kit is installed, and the device is attached (adb.exe devices).
Device shows up in windows without any problems, USB Driver is installed
Create a new Project without starter content.
VS2013 opens up first, my phone shows up in the devices list.
In Unreal Editor, I can only see my PC and iOS as targets.
Since my phone is an LG G3, it features the Adreno 330 GPU which is fully supported.
I’m using Unreal Engine 4.7.2.
Thank you for your help. If you need additional info, feel free to ask.
Derp.