I’m a technical/material artist looking for remote full/part time work, and I’ve been working with UE4 since late 2014. I currently work as a technical artist on Lunacy Saint Rhodes, published by Iceberg Interactive.
Art tools (blueprint and Houdini driven)
Procedural asset creation (textures, landscapes, models)
UE4 Blueprints/Material Editor
World Creator 2
I can accommodate most budgets within reason, so feel free to reach out to me and we can discuss pricing for work or tutoring if you’re looking for that sort of thing.
Methods of contact: