[LFW] Senior C++ Engineer Shipped Titles

fort-solis-mars (1)

Experience

  • 8+ years of experience in game development (C++, Unreal Engine)
  • Worked on 5+ succesful projects released on Switch/Xbox/PS5/Mac (e.g. Fort Solis, Deaths Gambit, Dungeon Souls, Fallen Angel)
  • Have implemented AI solutions for the projects I’ve shipped strong math foundation(linear algebra & geometry)
  • github with several c++ & c# examples.
  • Very fast at making prototypes of any genre (Able to ship within 200-80hours of work)
  • Showcase Portfolio: https://theredpix.com/

Skillset

  • Used to fully coding in C++, Including UI Widgets and Animation Logic
  • AI (contextual steering behaviors, BTs,state trees, GOAP, kythera)
  • Large experience coding my own physics and collision systems
  • Strong foundations on architecting Game Systems for different genres (from real field experience and shipped games)
  • Advanced Vehicle Experience
  • HLSL shaders/ Materials maths optimization
  • Procedural Generation Algorithms for map layout generation
  • Extensive experience working on sorting depth layers, working with different view/surface resolution in the same viewport
  • Experience doing Lighting systems for 2D games, including 3D models responding to light on orthographic cameras
  • Solid Netcode Multiplayer Functionality with UE replication system
  • Perforce, Git, gitlab, Plastic
  • Experience coding custom 3D / 2D engines. Unreal source
  • Performance optimization for porting to platforms such as Switch/Mac Apple Silicon OS/PS4/Xbox
  • Strong math foundation (specially vector math & geometry )

tofhs3-1

Payment

*Swift/Paypal transfers. I’m looking for fulltime positions.

Some Github Public Repos

Contact

I prefer to be contacted via discord rather than email or private message

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