[LFW PAID] - Weekends Only - Debugging, Level Optimization, Advanced Materials, Blueprinting, Level Design

Low Framerates? Buggy blueprints? Broken lighting? Missing Features? Slow Progress?

Call: (add as friend)
On discord.
Available 24/7 to talk to, but can only work on weekends and most weekdays after 5 PM
Timezone is GMT+1 (Eastern Europe)

IMPORTANT: Only available from 10th of August, currently on vacation.

Default rate is 20$/hour, available 10 hours/day on Saturdays and Sundays, and possibly weekday evenings, if job is urgent. But In total I can only work a maximum of 25 hours a week.
Willing to negotiate down to:

  • 15$ if medium-term (1 month)
  • 12$ if long-term (3 months)

If you are an artist, I may be interested in trading skills for my super secret personal project.

Previous XP
Level Generation, Traffic AI, bp networking debugging, optimizing blueprints, levels and materials,
Modular Level Design for urban environments,
Custom materials for special cases, visualizing data,
Complex simulations in blueprints.
Optimizing lighting to avoid dynamic lights while still maintaining dynamic scenes.
Baked Destruction Animations.
Optimizing for VR.
I’m quite used to perforce
I’ve got a decent rig for building lighting and levels.

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On vacation until 10th of august, but will be available afterwards.
Also may be more flexible in the future about when I work (whatever works best for you), but still has a limited capacity of 25 hours a week)