Portfolio Portfolio
Skillset(s):
- 15 years Unreal Engine Experience (UDK, 4, 5)
- 10 years in Indie Game Scene
- Programming Languages: Blueprints, C++, C#, JavaScript, Python, Java, PHP
- IDEs: Visual Studio, Rider, Eclipse, Xcode
- Platforms: Windows, MacOS, Nintendo Switch, Xbox Series S/X, Playstation 5, HTC Vive, Oculus Rift, Android, iOS
- Tech Art
- Materials, Shaders, Niagara Particles,
- Procedural Content Generation (PCG)
- Optimization
- Tooling
- DevOps
- Systems, Scripts and custom Tools
- Editor Plugins
- Gameplay Programming
- Gameplay Ability System
- NPC AI, Behavior Tree, State Trees, EQS, Smart Objects
- Quest Implementation
- Misc
- Puzzle- and Level Design
- Combat Design
- Animation Blueprints, State Machines, custom Anim Notifiers, Optimization
- Set Dressing
- Cinematics Programming and Implementation
Previous Work:
Garden Witch Life
Indie game, Co-Lead, Programming, DevOps, Tech Art, 3D Art, Porting
Time Transit VR
Indie game, Co-Lead, Programming, Tech Art
Masks of Power
Indie game Fan Project, Programming, Tech Art, Setdressing
Portfolio:
Contact:
Direct Message here
E-mail: pkrabbe@freetimestudio.net
Discord: @freetimecoder (please state your intention in the initial message request)
Additional Information:
- Based in Germany
- Looking for remote work
- Flexible Timezones
- No Generative AI, Not a vibe coder