Looking For: Unreal Blueprint programming work and low poly or hard surface 3D art work.
Skills:
Blender
Hard Surface 3D modelling
Basic character animation
UV mapping, texturing and shader art in any art-style (stylized, realistic PBR, anime, cartoony etc)
Low Poly Retro-style character modelling and animation (similar to Half Life 1 or MGS1)
Unreal Engine (BP Only, No C++)
Gameplay Programming.
Weapons Programming (projectile, hitscan, melee, custom).
Character movement and mechanics programming.
Scalable Modular architecture with heavy use inheritance and interfaces.
Dynamic Material Instances.
Shader programming and art.
Game Design.
Importing and integration from FBX files.
Post-Process shaders.
Forward Rendering.
Niagara Particle Effects and Niagara-Blueprint integration.
Lighting and optimization.
UMG integration.
AI programming through both Event Graph and Behaviour Trees.
AI logic design.
Payment Method: Paypal. Payment on completion of milestones.
Rates : Highly flexible rates. DM me with details of your project
Contact Method : DM me on Discord at der_grammatikritter or mail me at xpens6010@gmail.com
Portfolio:
3D art portfolio (Artstation): https://xpens.artstation.com/
Unreal Game Portfolio (Drive): Portfolio - Google Drive
Feedback:
Comments welcome!