Hello!
My name is . I am a 3D Artist with a focus on vehicles and environments. I am currently looking for projects to work on and gain some more experience.
Here is my portfolio:
Here is a list of my current skillset:
Core Competencies
· Hard-surface modeling in Maya
· Efficient UV Mapping.
· High to low-poly transfer maps.
· Creation of quality texture maps in Quixel, Substance Painter/Designer, and Photoshop.
· Creation of realistic and stylized materials.
· Working within strict poly counts for clients.
Software
Autodesk Maya
Unity
Unreal
Adobe Photoshop
Quixel Suite 2
Substance Painter
Substance Designer
SpeedTree