Hi there, I am a self-taught game developer with over 11 years of experience with Unreal Engine. I have a generalist’s knowledge on all aspects of the engine and I specialize in blueprints and shaders. I am currently doing research into fluid sims and harnessing the power of modern GPUs to make truly next-gen game mechanics.
Skill set:
- Blueprint programming for game mechanics and automation tools
- Level Design and Environment art
- Shader/material creation
- Animation programming
- UI programming
Programs I use:
- Unreal Engine
- Blender
- Photoshop
Previous work:
- First Person Shooter, Apotheosis:
Game Jolt - Share your creations - Puzzle Game, Lazer Lynx:
Game Jolt - Share your creations - Current project, Blob Person, a puzzle-platformer:
Blob Person on Steam
Portfolio:
stevenlovegrove.portfolio.site
Contact:
Email: steven.lovegrove@gmail.com
Additional Information:
- Remote work only
- Hourly rate @$40/per hour AUD