[LFW Contract/PAID] Squidpunch Studios - UE4 Game Developers, Modelling & Development
We are a Freelance Game development studio, a team of 2 currently looking for projects to get involved with! We have spent the last 4 years developing and producing store ready indie games with two releases currently under our belt. We are working towards a third with aspirations to take on other projects to help expand our abilities and further our impact in the Indie Games industry! Our primary skillset stretches across UE4 Bluprint with also vast knowledge in various 3D modelling programs including Blender, Maya and 3DS Max as well as other industry-standard pipeline software.
Skillset(s): Indie & Freelance Games Development Studio
- 4 years producing and developing store ready games.
- 9 years of 3D software and Game related Programs.
- Familiar with various programs such as Photoshop, Maya, Blender, 3DSMax, Substance Painter, Illustrator, World Creator, After Effects, ZBrush and Ofcourse Unreal Engine 4 as well as a list of others!
We have spent almost the last 10 years developing our 3D skills as well as more recently quickly picking up the ability to produce store ready games complete with both in-house and collectively developed assets. We have a knack for nailing an aesthetic and particularly excel at solving gameplay problems on the fly. Although we have years of asset development under our belt we quickly grew a passion for bare-bones game logic development. After spending the last 2 years developing both our own games as well as other studio’s we quickly began to realise that bringing other projects to life is what we enjoy the most!
We have a solid understanding of what it takes to communicate clearly to players how game logic works as well as the often-overlooked simplicity when it comes to explaining controls for both PC and Console platforms!
Previous Work:
- 100% Inhouse, Debut Project! Coming soon to XBOX
Save 20% on Arcade Tycoon: Simulation on Steam - 3rd Party Contractual Work, Game Logic and Gameplay Development
More To Come!
After completing our debut project “Guardians of the Past” we looked further and sought to help bring other projects to life and quickly found an equally passionate studio developing Arcade Tycoon, now two years on the project has blasted through Early Access and has since seen over 20 major feature updates as well as being featured in YOGSCAST’s Tiny Festival where they spotlighted a handful of up and coming indie games! Alongside this, we have also been hard at work porting our first title to XBOX soon to release later this year as well as a 3rd title that we hope to continue development on!
Portfolio:
Below are a list of our social media and links to our earlier work!
http://squidpunch.com/
https://www.linkedin.com/in/mikeal-warner-482272110/
https://www.linkedin.com/in/jordan-green-1b5115117/
https://store.steampowered.com/app/8…ns_Of_The_Past
https://store.steampowered.com/app/7…on_Simulation/
https://www.instagram.com/teamsquidpunch/?hl=en
https://twitter.com/TeamSquidpunch
Contact:
Enquiry E-mail: official@squidpunch.com
Email: squidpunchstudios@gmail.com
Additional Information:
- Team of 2 Currently based in the UK
- Available for Flexible hours throughout the Week.
- Hourly Based Wage.
- Remote Work with weekly or daily updates Via Top Tracker or O/.
Feedback:
Comments welcome! We’re very flexible so if you have a case-specific situation or just need help regarding small or trivial projects don’t hesitate to ask, we’re always looking for new projects to get involved with!
We hope to be able to help bring more of your projects and games to life!
Thanks,
Team Squidpunch.