Skillsets:
3D Environment Art & Production
- Realistic and large-scale 3D environments
- Buildings, architecture, interiors and environment assets
- Real-world location recreation from photography, plans, satellite imagery and other reference material
- PBR modeling and texturing
- Asset optimization and LOD production
Unreal Engine Environments
- Complete environment production in Unreal Engine
- Environment assembly and asset placement
- Materials and PBR workflows
- Optimization and preparation for real-time use
- Existing environment and asset cleanup
Simulation Development
- Extensive experience producing real-world environments for simulation
- Complete airport and aviation environment production
- Large projects involving many individual buildings and environment assets
- Optimization, LODs and real-time performance requirements
External Development / Outsourcing
- Individual assets and buildings
- Asset batches
- Complete environments
- Additional production capacity for existing development teams
- Short and long-term outsourcing partnerships
Previous Work:
SkyHigh Studios has been working in real-time 3D production for more than 10 years, with a strong background in Microsoft Flight Simulator and real-world environment development.
Our recent work includes complete airport environments, terminals, architectural assets, interiors and large-scale scenery production.
We’ve also worked as an outsourcing team for other developers and publishers, handling production based on their existing pipelines, references and technical requirements.
Our experience in flight simulation has required us to work with large environments, real-world accuracy, PBR materials, LODs, optimization and performance constraints. We’re now also offering this experience for Unreal Engine projects outside of flight simulation.
Portfolio:
SkyHigh Studios | 3D Vehicles
SkyHigh Studios | 3D Environments
Services & Capabilities:
SkyHigh Studios | Services
Contact:
Teo Gerovski
General Manager
SkyHigh Studios
Website: www.skyhigh-studios.com
Email: teo@skyhigh-studios.com
LinkedIn: Link to LinkedIn
Additional Information:
- Available for paid contract and outsourcing work
- Available for both individual projects and longer-term partnerships
- Can work alongside an existing internal development team
- Production capacity can be scaled depending on project requirements
- Remote collaboration
- Based in Europe
- Open to projects worldwide
- Fixed-price and longer-term production arrangements available
- Open to starting with a smaller paid project for new partnerships
We’re particularly interested in Unreal Engine environments, realistic games, simulation, aviation, train/driving simulation, real-world environments, training applications and visualization, but we’re open to other projects where our environment production experience would be useful.
If your team needs additional environment production capacity or you’re looking for an external development partner for an upcoming project, feel free to get in touch.
Feedback:
Comments and serious enquiries are welcome.