Personal:
- Age: 30
- Location: Germany
Skillset(s):
- 5 years Unreal Engine
- 10 years Blender
- Photoshop
- Python (weak)
- HTML / CSS / Javascript (weak)
Previous Work:
- Own unfinished projects: An RPG, a dungeon crawler with procedurally generated levels, Another RPG, a text-based Choose-Your-Own-Adventure
- Finished projects: A Poker game that got released on Steam.
- Currently working on: Several frameworks as plugins
Good with:
- Almost all asset types: Static Mesh, Skeletal Mesh, Animation, Anim Montage, Blendspace, Anim BP, Texture, Material, Material Instance, Material Instance Dynamic, Material Function, Font, WAV Sound, Sound Cue, Data Table, Curve
- Can code in C++ and Blueprint
- Did a lot of UMG
- Did a lot of core systems like Game Instance, input, settings, main menu, saving / loading
- I am also creative and can come up with content like: Combat, items, abilities and perks, enemies, NPCs, AI behavior, environments, equipment and weapons.
Not so good with:
- Slate (no knowledge)
- Replication / Networking (no knowledge but I would love to get into it when working on a project)
- Behavior Trees (I would tend to code AI from scratch but I can imagine getting into BTs when working on a project)
- I still can learn a lot when it comes to Anim BPs and Control Rigs
- Not the best artist, 2D and 3D-wise
Some of my work:
- You can find some of my previous work on X: https://twitter.com/shoesoftbird
- Here is a main menu that I made way back then when I started with Unreal Engine: https://www.youtube.com/watch?v=z63qIzenK6E
Additional:
- As noted above I am willing to learn networking / replication, BTs and other skills that might be missing to work on a project.
- I am looking for fulltime work or I can also work as a contractor.
- An hourly wage I would appreciate would be in the range of 25-30$.
Contact:
- Email: contact@shoe-soft.com
- Discord: shoesoft