Dear Epic Games community,
My name is Niels Derderian, I’m a French student graduating with a Bachelor in Game Design in 2025 and I’m currently looking for an internship starting between April or July 2025, but I’m also interested about entry-level opportunities.
I have 4 years of hands-on experience with Unreal Engine 4 & 5, I have touched a lot of different sides in a video game’s pipeline and want to focus on the Technical Design part (People’s says that I have a generalist profile, but I’ve found a passion trying to streamlines the workflow of a team).
Skillset:
- UE 4.23 – 5
- Blueprint Scripting
- C++ Novice
- Shader Creation (Material Graph, HLSL Novice)
- 3D Art Skills (Basic Modeling, UV, Animation, Adobe Substance).
– Portfolio: https://www.pimeine.com/
– Contact: n_derderian@stu-bellecour.fr
- Previous Work:
Before starting my Game Design Bachelor, I’ve been experiencing self-publishing on Steam for a year, making this little game: Maze Mart.
I’ve made gameplay systems, VFX, Materials and experienced Replication through Blueprint.
(3D Assets and most of SFX have been outsourced)
– Additional Informations:
- Open to relocation (Europe or United Kingdom – Currently based in France, Lyon)
- I can work online (But I prefer physical environment)
- Have a Passeport & French Driving License
Feedback and comments are welcome! If I am doing the things wrong I’d like to know, I learn mostly by doing mistakes.
I’m also open to networking, add me on LinkedIn!