[LFW][PAID] Junior Unreal Engine Gameplay Programmer | Blueprint Developer | UE5.4.4

Hello everyone,

I am a junior Unreal Engine gameplay programmer currently looking for paid work opportunities, contract work, internships, or promising indie projects where I can continue improving my gameplay programming skills and gain professional experience.

I currently work in Unreal Engine 5.4.4 and mainly focus on gameplay systems using Blueprints. I am continuously learning and building projects to improve my technical skills and understanding of gameplay programming workflows.

Skills

  • Blueprint scripting

  • Gameplay interaction systems

  • Blueprint Interfaces

  • Casting & Event Dispatchers

  • Overlap events and trigger systems

  • Checkpoint & respawn systems

  • Chaos Geometry basics

  • Animation Notifiers

  • Enums

  • Basic UI implementation

Currently Learning

  • AI Behavior Trees

  • AI Perception

  • Patrol systems

  • Enemy chasing behavior

  • General AI gameplay logic

Portfolio

What I’m Looking For

  • Paid work preferred

  • Contract work preferred

  • Open to junior opportunities, internships, and promising indie projects

  • Remote or on-site work

  • Available for on-site work in Bucharest, Romania

I am motivated to continue improving as a gameplay programmer, work with teams, and contribute to real projects while expanding my experience in Unreal Engine development.

Contact

Thank you for your time.