[LFW PAID] Jackson “Ash” Kendra - 3D Artist
Skillset(s): 3D Artist
- Maya Generalist (2yrs Professional), Mainly in modelling pipeline (Model, UV, Baking, Retopology), but have also worked with shaders and lighting in VFX using offline render pipelines (Redshift, Arnold, Mental Ray)
- Zbrush (2yrs Professional), Sculpting, Baking hard surface and organic.
- Substance Suite (2Yrs Professional), Procedural (Designer) and Texture painting (Painter)
- Unreal Engine (2yrs Professional), Tech Art for static mesh Materials, Environments (level design, lighting), import/export and art-based optimisation for levels as well as Raytracing experience
- Experience in working in Source Control environments (Perforce, Shotgun)
Previous Work**:**
-
Infiniti Detroit Motor Show 2018 Presentation (Freelance 3D Generalist [On-Site])
- Producing Shaders, Modelling of assets, scene lighting.
- Creating materials in Substance
- Source Control experience
- **Carnival Cruise ( Freelance 3D Artist [Remote/On-Site])
- **Producing CG footage for Stage Performance
- Generating passes in Unreal Engine for masks to use in Compositing
- Rendering in Unreal for quick turnaround
- Liaising with international clientele
-
Samurai Zero (Freelance Environment Artist [Remote])
- Level Design, Modelling of assets and lighting
- Creating textures using Painter and Designer
- Sourcing assets and integration
- Master Material Design and Tech Art
Portfolio**:**
Website: https://jacksonkendra3d.com/
Reel: Showreel March 2020 Jackson Kendra on Vimeo
Artstation: ArtStation - Jackson Kendra
Contact:
E-mail: [EMAIL=“jmkendra95@gmail.com”]jmkendra95@gmail.com
(Will send additional contact details after email)
Additional Information:
- Australian Time zone (UTC+10)
- No Revenue Share or Delayed style payments.
- Any remote work outside AU can be paid in USD, GBP or EUR based on location
- Portion of agreed wage paid in advance upon starting work, and will be paid and milestones and deliveries sent after full payment received