Skillset(s):
Gameplay Animator | Unreal Engine Integration
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12+ years combined experience in TV post production, AAA game and indie game production
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Strong focus on gameplay animation for movement and combat systems
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Experience integrating animations into Unreal, including blendspaces and state machines
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Focused on improving timing, weight, impact, and transition polish
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Able to handle both handkey and mocap data.
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Able to handle basic rigging/ good with skinning.
Previous Work:
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Baldur’s Gate 3
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Torchlight 3
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Street Fighter V (costume skinning only)
Portfolio:
Animation demo reels: https://vimeo.com/weijun
Artstation profile: https://angweijun.artstation.com/
Contact at
Discord at jun_9838
or DM for quotes/rates