[LFW PAID/CONTRACT] Unreal Engine Generalist, Console Porting Engineer (PS4/PS5/Switch)

Hi,

I’m a Unreal Engine Generalist and Console Porting Engineer.
I have 7 years of experience developing with Unreal Engine, 5 years developing for consoles( PS4/PS5/Switch) and I also own devkits for these platforms. I solo developed and self published my game, The Gravity Trickster for these platforms and for Steam and Epic Games Store as well. I worked at Omeda Studios on Predecessor as a console engineer, helping the team to ship the game on PS4/PS5. I also worked on a Mixed Reality Helicopter Simulator.

Skills:

  • Gameplay programming, C++ and Blueprint
  • Console Development and release: PS4/PS5/Switch
  • Steam/Epic Game Store Integration

Additional Info:

  • Portfolio: link
  • LinkedIn: link
  • Availability: full-time/freelance/contractor/remote

Contact: papp.szilard.0621@gmail.com

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